A triangle that fills the screen when using a THREE.OrthographicCamera. Useful for full-screen fragment shader work.
<script setup lang="ts">
import { TresCanvas } from '@tresjs/core'
import { ScreenQuad } from '@tresjs/cientos'
</script>
<template>
<TresCanvas>
<TresOrthographicCamera />
<ScreenQuad>
<TresMeshToonMaterial color="orange" />
</ScreenQuad>
</TresCanvas>
</template>