5.4.0

Screen Quad

A triangle that fills the screen for full-screen fragment shader work.

A triangle that fills the screen when using a THREE.OrthographicCamera. Useful for full-screen fragment shader work.

Usage

<script setup lang="ts">
import { TresCanvas } from '@tresjs/core'
import { ScreenQuad } from '@tresjs/cientos'
</script>

<template>
  <TresCanvas>
    <TresOrthographicCamera />
    <ScreenQuad>
      <TresMeshToonMaterial color="orange" />
    </ScreenQuad>
  </TresCanvas>
</template>

References