5.4.0

Abstractions

UI components reference
Align
Calculate and align children within their parent using bounding boxes.
Billboard
Make objects always face the camera automatically.
Camera Shake
Apply smooth camera shake to the active camera.
Edges
Render visible edges of objects with enhanced visual quality.
Fit
Uniformly scale and position children to fit into a defined space.
Levioso (Float)
Make content float like magic with smooth animations.
Mask
Cut out areas of the screen using the stencil buffer.
Outline
Create inverted-hull outlines using parent geometry.
Sampler
Distribute instances on mesh surfaces using MeshSurfaceSampler.
ScreenSizer
Scale objects to screen space where 1 unit equals 1 pixel.
ScreenSpace
Position objects in front of the camera with CSS-like positioning.